Frank Miller's 300 has been the source for some very funny parodies. This one made me laugh lots. Thanks to Sanji for bringing it to my attention.
Friday, October 26, 2007
Friday, October 19, 2007
Colour Quiz
I'm not sure if it's incredibly insightful, or just vague and airy like horoscopes. Blame Steg Beetle for drawing my attention to this quiz :)
My results:
Your Existing Situation
Acts in an orderly, methodical, and self-contained manner. Needs the sympathetic understanding of someone who will give her recognition and approval.
Your Stress Sources
Feels that life has far more to offer and that it is imperative that she should find the responsive and understanding relationship she is seeking; she therefore follows up any opportunity which presents itself. However, she maintains her attitude of critical appraisal and refuses to be swept off her feet unless genuineness and integrity can be absolutely vouched for. Therefore keeps a strict and watchful control on her emotional relationships as she must know exactly where she stands. Demands complete sincerity as a protection against her own tendency to be too trusting.
Your Restrained Characteristics
Egocentric and therefore quick to take offense. Able to obtain physical satisfaction from sexual activity but tends to hold aloof emotionally.
Circumstances force her to compromise and to forgo some pleasures for the time being. Capable of achieving physical satisfaction through sexual activity.
Your Desired Objective
Her need to feel more causative and to have a wider sphere of influence makes her restless and she is driven by her desires and hopes. May try to spread her activities over too wide a field.
Your Actual Problem
The fear that she may be prevented from achieving the things she wants leads her into a relentless search for satisfaction in the pursuit of illusory or meaningless activities.
Your Actual Problem #2
Intensely critical of the existing conditions which she feels are disorganized or insufficiently clear-cut. Is therefore seeking some solution which will clarify the situation and introduce a more acceptable degree of order and method.
Small print
Best Terms of Service ever:
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READ CAREFULLY. By reading this blog you agree, on behalf of your employer, to release me from all obligations and waivers arising from any and all NON-NEGOTIATED agreements, licenses, terms-of-service, shrinkwrap, clickwrap, browsewrap, confidentiality, non-disclosure, non-compete and acceptable use policies (”BOGUS AGREEMENTS”) that I have entered into with your employer, its partners, licensors, agents and assigns, in perpetuity, without prejudice to my ongoing rights and privileges. You further represent that you have the authority to release me from any BOGUS AGREEMENTS on behalf of your employer.
Wednesday, October 10, 2007
Thursday, October 4, 2007
Wednesday, October 3, 2007
Tyson Foods, Inc Demo Booth
Something we were working on with Digitell Inc this evening for a demo in the morning. It's a Tyson Foods, Inc Demo Booth for a digital expo. I think it came out very nice with the lighting and various final touches.
If you are interested in having your company represented for educational, training or expo purposes in a virtual environment, stop by Digitell Inc for more information and a tour - www.digitellinc.com
If you are interested in having your company represented for educational, training or expo purposes in a virtual environment, stop by Digitell Inc for more information and a tour - www.digitellinc.com
Tuesday, October 2, 2007
All is quite on the western front...
With the VR5 World research project finished, things have gotten very quiet in the public space concerning our company.
We've been working on a new Galaxy system with Digitell Inc in Jamestown, NY - dubbed Virtual U. It's a galaxy class AW virtual system designed for business, conferences and seminars. This has more or less been taking most of our time and I apologize for the latency in keeping everyone up to date.
In other news, the Cy Awards are coming up this November - one of the only awards I really wanted to win but never did. I've donated a few things for the awards ceremony world (some custom particle creations) and I'll see about actually attending this year (as I usually have whenever the Cy Awards have been going on).
As for project Prometheus, it's moving forward after a boat load of logistics and some original issues with the networking and infrastructure. Now that those things seem to be taken care of, it'll be moving forward. We're hoping to have a demo of this within 3 - 6 months as time permits.
What exactly is Prometheus? I guess I could let some of the news out. Point blank it's yet another research project but with a twist. We're trying to once and for all create a virtual worlds browser system that is easy to use, but also makes use of a number of techniques that no other company has used before.
Things like a custom P2P hybrid transfer system to eliminate bottlenecks and server dependency. Procedural routines to allow the users to create high resolution textures that will intelligently scale in quality with the hardware viewing it. Procedurally generated content such as trees and multi-layered atmosphere with full clouds generation system, and more.
We set the bar really high with this one, but we really think it's possible to accomplish if we just put our minds to it. Octree and Portal Culling for blazing fast framerates, allowing higher definition content without the FPS hits you normally see in a virtual world. Lot's of ideas are on the table with this project, mostly stemming from our time creating content in the Active Worlds universe for research in the City of Nidus.
As usual, we're not sure how effective our efforts will be, but at least we can say we're giving it a go...
In other mildly related news - the phone lines for the company have been purposely taken down during this time and will remain this way indefinitely. We are spending a majority of our time between Digitell Inc and also developing Prometheus, and really will not be accepting any other contracts for awhile.
I know this is very unorthodox, but seeing as the phone line was routed to our cellphones for immediate responses, we decided to remove the number and service indefinite while we work on these things without interruptions.
We appreciate your business, as usual, but for the time being we will only be responding to our emails. If you are a company looking to contract us for consulting or work, please use our contacts page and email to get ahold of the appropriate person, or if you need an immediate response you can email me personally - DarianKnight AT Gmail.com
I thank you for your understanding ahead of time concerning these matters, but our research for the time being is more important and we would rather not overload our company with contracts and split out time from the high end projects we are working on.
We've been working on a new Galaxy system with Digitell Inc in Jamestown, NY - dubbed Virtual U. It's a galaxy class AW virtual system designed for business, conferences and seminars. This has more or less been taking most of our time and I apologize for the latency in keeping everyone up to date.
In other news, the Cy Awards are coming up this November - one of the only awards I really wanted to win but never did. I've donated a few things for the awards ceremony world (some custom particle creations) and I'll see about actually attending this year (as I usually have whenever the Cy Awards have been going on).
As for project Prometheus, it's moving forward after a boat load of logistics and some original issues with the networking and infrastructure. Now that those things seem to be taken care of, it'll be moving forward. We're hoping to have a demo of this within 3 - 6 months as time permits.
What exactly is Prometheus? I guess I could let some of the news out. Point blank it's yet another research project but with a twist. We're trying to once and for all create a virtual worlds browser system that is easy to use, but also makes use of a number of techniques that no other company has used before.
Things like a custom P2P hybrid transfer system to eliminate bottlenecks and server dependency. Procedural routines to allow the users to create high resolution textures that will intelligently scale in quality with the hardware viewing it. Procedurally generated content such as trees and multi-layered atmosphere with full clouds generation system, and more.
We set the bar really high with this one, but we really think it's possible to accomplish if we just put our minds to it. Octree and Portal Culling for blazing fast framerates, allowing higher definition content without the FPS hits you normally see in a virtual world. Lot's of ideas are on the table with this project, mostly stemming from our time creating content in the Active Worlds universe for research in the City of Nidus.
As usual, we're not sure how effective our efforts will be, but at least we can say we're giving it a go...
In other mildly related news - the phone lines for the company have been purposely taken down during this time and will remain this way indefinitely. We are spending a majority of our time between Digitell Inc and also developing Prometheus, and really will not be accepting any other contracts for awhile.
I know this is very unorthodox, but seeing as the phone line was routed to our cellphones for immediate responses, we decided to remove the number and service indefinite while we work on these things without interruptions.
We appreciate your business, as usual, but for the time being we will only be responding to our emails. If you are a company looking to contract us for consulting or work, please use our contacts page and email to get ahold of the appropriate person, or if you need an immediate response you can email me personally - DarianKnight AT Gmail.com
I thank you for your understanding ahead of time concerning these matters, but our research for the time being is more important and we would rather not overload our company with contracts and split out time from the high end projects we are working on.
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