Just encountered a very nice blog about voxel rendering, sparse voxel octrees and massive procedural terrain rendering: http://procworld.blogspot.com
The author has made some video's of the tech using OpenCL, showing the great detail that can be achieved when using voxels: http://www.youtube.com/watch?v=PzmsCC6hetM, http://www.youtube.com/watch?v=oZ6x_jbZ2GA It does look a bit like the atomontage engine.
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